![]() Over time, the MonoDevelop project was absorbed into the rest of the Mono project and as of 2016, is actively maintained by Xamarin and the Mono community. Being an early fork of SharpDevelop, MonoDevelop architecturally differs from recent SharpDevelop releases. The fork was also to target the Mono framework instead of the Microsoft. NET open source IDE from Windows Forms on Windows to the GNOME toolkit (Gtk#) on Linux. In late 2003, a group of developers from the Mono community began migrating SharpDevelop, a successful. It has since been replaced by Visual Studio Community, except on Linux versions. It enabled advanced C# scripting, which was used to compile cross-platform video games by the Unity compiler. Ī customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0 and C# 6.0. MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. macOS and Windows have been officially supported since version 2.2. Officially supported Linux distributions include CentOS, Debian, Fedora, openSUSE, SUSE Linux Enterprise, Red Hat Enterprise Linux and Ubuntu, with many other distributions providing their own unofficial builds of MonoDevelop in their repositories. MonoDevelop can be used on Windows, macOS and Linux. ![]() MonoDevelop integrates a Gtk# GUI designer called Stetic. MonoDevelop integrates features similar to those of NetBeans and Microsoft Visual Studio, such as automatic code completion, source control, a graphical user interface (GUI) and Web designer. Its primary focus is development of projects that use Mono and. ![]() MonoDevelop (also known as Xamarin Studio) is an open-source integrated development environment for Linux, macOS, and Windows. ![]() usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/share/dotnet:/Library/Frameworks/Mono.Core: LGPLv2, portions of the code and add-ins: MIT X11 Some more helpful info, here’s the path content: IIT-AS-002:~ octopus$ echo $PATH (the command was run as the “octopus” account on the macOS machine) IIT-AS-002:~ octopus$ mono -version It looks like mono command is available though: | at .HealthCheckService.PerformHealthCheck(Machine machine, ExceptionHandling exceptionHandling, Action`2 customAction) | : The remote script failed with exit code 127 Here’s the full raw output: | = Failed: Check deployment target: IIT-AS-002 (Apple Server 2) =Ġ9:39:49 Verbose | Performing health check on machineĠ9:39:49 Verbose | Establishing SSH connection.Ġ9:39:49 Verbose | SSH connection establishedĠ9:39:50 Info | Beginning streaming transfer of command.sh to $HOME\.octopus\OctopusServer\Work\20170712133949-14282-255Ġ9:39:50 Verbose | Establishing SFTP connection.Ġ9:39:50 Verbose | SSFTP connection establishedĠ9:39:51 Info | Beginning streaming transfer of health-check.sh to $HOME\.octopus\OctopusServer\Work\20170712133949-14282-255Ġ9:39:52 Error | Required command 'mono' is not available.Ġ9:39:52 Verbose | Disposing SFTP connection.Ġ9:39:52 Verbose | Disposing SSH connection.Ġ9:39:52 Fatal | The remote script failed with exit code 127Ġ9:39:52 Verbose | The remote script failed with exit code 127 pkg file from the official mono site: Ī health check crashes, telling me that the “Required command ‘mono’ is not available”. Configure the SSH target on the Octopus Server.Create an “octopus” admin local account on the macOS machine.I’ve been trying to set up an Octopus SSH target on a macOS Sierra (10.12.4) machine, by following this guide:
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